Corpses can also be quickly meleed to dismember them. Note that this characteristic may be disabled due to gore settings or regional locks: the Japanese version of WARFRAME, for example, does not allow for much corpse dismemberment. Bleed damage does not dismember a body if it is the cause of death, only direct. Slash damage from weapons.
Aura mods:
Mod:
Description:
Polarity:
Price on warframe.market:
Corrosive projection
Enemy armor reduced by 30% at max rank
– Polarity
10-15 plat
Loot Detector
Mini-map shows loot-crates +30 loot radar
– Polarity
15 plat
Energy Siphon
Warframe energy regeneration +0.6 rate
– Polarity
10-20 plat
Rifle Amp
Rifle damage increased +27%
V Polarity
10 plat
Steel Charge
Melee weapon damage increased +60%
V Polarity
10 plat
NOTE:Aura mods increase amount of total mod-slots available to mod with on your warframe if the Polarity is matching the polarity your warframe have (can be changed by forma) – it actually doubles the capacity of the aura mod so if you have say 7 capacity on your aura mod, you GAIN 14 extra mod capacity for your warframe – hence the importance of matching polarities on aura mod slot.
Also note that Aura mods such as Corrosive Projection as well as Shield Disrupt and Energy Siphon are auras that stack within a group – if all have it they all stack with each other!
Corrosive Projection is a must-have for all missions vs. higher-level enemies that you need to kill – if all in team has it basically removes all their armor making them so much easier to kill.
Energy Siphon is useful for Passive energy regeneration – I personally think its useful for Spy missions when I go Loki and don’t want to run out so easily of energy.
Augmentation mods:
Mod:
warframe
description
syndicate
Pilfering Swarm
Hydroid
Enemies killed by tentacle swarm has 100% chance of dropping extra loot
Cephalon Suda/New Loka
Chilling Globe
Frost
Enemies that enter globe have a 50% chance of become frozen solid for 8s
Cephalon Suda/Steel meridian
Chromatic blade
Excalibur
Exalted blade damage type changes with energy color + higher status chance
Steel meridian/Arbiters of Hexis
Freeze Force
Frost
Casting Freeze on ally adds +100% cold damage to their attacks for 40s
Cephalon Suda/Steel meridian
Shock trooper
Volt
Casting Shock on ally adds +100% electrical dmg to their attacks for 40s
Arbiters of Hexis/Red Veil
Vampire Leech
Trinity
Energy vampire (EV) excess energy replenish shields by 150%
The Perrin Sequence/New Loka
NOTE:All augmentation mods platinum prices on warframe.market seem to be around 15 plat on the day of writing the article, and all augmentation mods cost 25k standing with syndicates.
There probably are a lot more useful augmentation mods – but these are the ones we have used quite a lot ourselves so far – feel free to give us suggestions to our email however if you wish us to extend this list :) Keep in mind that the mods you suggest should preferably serve a useful purpose – all but chromatic blade above help groups to farm in one way or another.
Exilus mods:
Mod:
What it gives (description)
Polarity
warframe.market price
Cunning Drift
+12% slide, -30% friction +15% ability range
V Polarity
10 plat
Enemy Sense
+30 enemy radar
– Polarity
3 plat
Handspring
+160% faster knockdown recovery
– Polarity
5 plat
Power Drift
+15% ability strength +30% knockdown resistance
= Polarity
7 plat
Rush
+30% Sprint speed
– Polarity
2 plat
Thief’s Wit
+42 Loot radar
– Polarity
2 plat
NOTE:Prices are relative to the time of writing this article.
Drains energy to stop lethal damage with 240% efficiency
D Polarity
10 plat
Streamline
+30% Ability efficiency (lower energy cost)
– Polarity
2 plat
Transient Fortitude
+55% Ability strength, -27.5% Ability duration
V Polarity
40 plat
Stretch
+45% Ability range
– Polarity
2 plat
Redirection
+440% Shield Capacity
D Polarity
1 plat
Steel Fiber
+110% Armor
D Polarity
2 plat
Vitality
+440% Health
D Polarity
2 plat
Health Conversion
Health orbs grant +450 armor, stacking up to 3 times. Taking dmg consumes a stack after 3s
D Polarity
60 plat
NOTE:Primed versions of mods REQUIRE 1’000’000 (million) credits(!) to trade with other players! So if you’re buying, you better have 1 million credits PER Prime Mod.
For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.
Mod:
Description:
Polarity
Price on warframe.market
Combustion beam
Enemies killed explode dealing +600 damage shortly after death
V Polarity
4 plat
NOTE: These mods above work for all Primarys.
Rifle mods:
Mod:
Description
Polarity
price on warframe.market
Serration
+165% damage
V Polarity
2 plat
Split Chamber
+90% Multishot
V Polarity
4 plat
Speed Trigger
+60% Fire rate (x2 for bows)
V Polarity
2 plat
Heavy Caliber
+155% damage, – (minus) 55% Accuracy
V Polarity
25 plat
Hellfire
+90% Heat damage
– Polarity
5 plat
Cryo Rounds
+90% Cold damage
D Polarity
2 plat
Stormbringer
+90% Electricity damage
– Polarity
4 plat
Infected Clip
+90% Toxin damage
– Polarity
2 plat
Malignant Force
+60% Toxin damage, +60% status chance
V Polarity
8 plat
Fanged Fusillade
+120% Slash damage
– Polarity
40 plat
Fast Hands
+30% Reload speed
– Polarity
1-4 plat
Piercing Hit
+30% Puncture damage
– Polarity
1-5 plat
Rifle Ammo Mutation
Converts unused ammo into rifle ammo (pistol becomes 8, sniper/shotgun 15)
– Polarity
4 plat
Vile Acceleration
+90% Fire rate (x2 for bows), – (minus) 15% damage
– Polarity
12 plat
Bane of Corpus
+30% damage to corpus
V Polarity
2 plat
Hammer Shot
+60% Critical damage, +40% status chance
D Polarity
5 plat
Bane of Grineer
+30% damage to grineer
V Polarity
5 plat
Bane of Infested
+30% damage to infested
V Polarity
2-6 plat
Point Strike
+150% Critical chance
V Polarity
3 plat
Rime Rounds
+60% cold damage, +60% status chance
V Polarity
10 plat
Shred
+30% Fire rate (x2 for bows), + 1.2 “punch through”
V Polarity
5 plat
Thermite Rounds
+60% heat damage, +60% status chance
V Polarity
8 plat
Vital Sense
+120% Critical damage
V Polarity
4 plat
Wildfire
+20% Magazine capacity, +60% heat damage
V Polarity
2 plat
Does Serration Apply To Crit Dmg Warframe Build
NOTE:Rifle mods except for ammo mutation also works for bows(!).
Shotgun mods:
Mod:
Description:
Polarity:
Price on warframe.market:
Hell’s Chamber
+120% Multishot
V Polarity
2 plat
Point Blank
+90% damage
V Polarity
2 plat
Chilling Grasp
+90% cold damage
D Polarity
2 plat
Charged Shell
+90% electricity damage
– Polarity
4 plat
Blunderbuss
+90% critical chance
V Polarity
3 plat
Accelerated Blast
+60% fire rate, + 60% puncture
V Polarity
2 plat
Blaze
+60% damage, + 60% heat damage
V Polarity
6 plat
Scattering Inferno
+60% heat, +60% status chance
V Polarity
20 plat
Ammo Stock
+60% Magazine capacity
– Polarity
10-20 plat
Contagious Spread
+90% Toxin
– Polarity
4 plat
Flechette
+30% puncture damage
– Polarity
1 plat
Incendiary Coat
+90% heat damage
– Polarity
2 plat
Shredder
+30% Slash
– Polarity
3 plat
Tactical Pump
+30% Reload Speed
– Polarity
2-5 plat
Shotgun ammo mutation
Converts unused ammo pickups to shotgun ammo
– Polarity
2 plat
Cleanse Corpus
+30% damage to corpus
V Polarity
7 plat
Cleanse Grineer
+30% damage to grineer
V Polarity
7 plat
Cleanse Infested
+30% damage to infested
V Polarity
1-3 plat
Cleanse Corrupted
+30% damage to corrupted (void)
V polarity
39-50 plat
Frigid Blast
+60% cold damage, + 60% status chance
V Polarity
10 plat
Ravage
+60% Critical damage
V Polarity
2 plat
Shotgun Spazz
+90% fire rate
V Polarity
4 plat
Seeking Fury
+15% Reload speed, +1.2 “punch through”
V Polarity
3 plat
Toxic Barrage
+60% toxin damage, +60% status chance
V Polarity
6 plat
Vicious Spread
+90% damage, + 60% spread
V Polarity
12 plat
Does Serration Apply To Crit Dmg Warframe 3
Bow mods:
Warframe Serration Drop
Mod:
Description:
Polarity:
Price on warframe.market:
Arrow Mutation
Convert unused ammo pickup into arrow ammo
– Polarity
2 plat
NOTE:Everywhere where you can see exact numbers means numbers at MAX RANK.
For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.
Mod:
Description:
Polarity:
Price on warframe.market:
Barrel Diffusion
120% multishot
V Polarity
5 plat
Deep Freeze
+90% cold damage
D Polarity
5 plat
Hornet Strike
+220% damage
V Polarity
2 plat
Lethal Torrent
+60% fire-rate, +60% multishot
V Polarity
5 plat
Convulsion
+90% electricity damage
– Polarity
2 plat
Scorch
+60% heat damage, +60% status chance
V Polarity
7 plat
Ruinous Extension
+8 range
– Polarity
15-20 plat
Pistol Pestilence
+60% toxin damage, +60% status chance
V Polarity
5 plat
Pathogen Rounds
+90% toxin damage
– Polarity
10 plat
Anemic Agility
+90% fire-rate, -15% damage
– Polarity
5 plat
Concussion Rounds
+60% Impact damage
– Polarity
2 plat
Heated Charge
+90% heat damage
– Polarity
3 plat
Hollow Point
+60% crit damage, -15% damage
– Polarity
5 plat
Maim
+120% Slash damage
– Polarity
60 plat (right after void trader)
No Return
+60% Puncture damage
– Polarity
4 plat
Pistol ammo mutation
Converts unused ammo to pistol ammo
– Polarity
3 plat
Quickdraw
+48% reload speed
– Polarity
4 plat
Razor Shot
+60% Slash damage
– Polarity
3 plat
Slip Magazine
+30% Magazine capacity
– Polarity
3 plat
Steady Hands
-60% Weapon recoil
– Polarity
2 plat
Stunning Speed
+40% reload speed, +10% status chance
– Polarity
2 plat
Expel Grineer
+30% damage to grineer
V Polarity
5 plat
Expel Corpus
+30% damage to corpus
V Polarity
30 plat
Expel Infested
+30% damage to infested
V Polarity
3 plat
Expel Corrupted
+30% damage to corrupted
V Polarity
25-40 plat
Frostbite
+60% cold damage, +60% status chance
V Polarity
5 plat
Gunslinger
+72% fire-rate
V Polarity
4 plat
Pistol Gambit
+120% critical chance
V Polarity
3 plat
Target Cracker
+60% crit damage
V Polarity
6 plat
Stance mods:
Mod:
Used for:
Polarity:
Price on warframe.market:
Bleeding Willow
Polearms
– Polarity
3 plat
Blind Justice
Polearms
– Polarity
3 plat
Brutal Tide
Sparring
– Polarity
5 plat
Burning Wasps
Whips
D Polarity
2 plat
Clashing Forest
Staves
V Polarity
4 plat
Cleaving Whirlwind
Heavy Blade
D Polarity
4 plat
Coiling Viper
Whips
= Polarity
2 plat
Crossing Snakes
Dual Swords
– Polarity
2 plat
Crushing Ruin
Hammers
V Polarity
20 plat
Decisive Judgement
Nikanas
V Polarity
5 plat
Defiled Snapdragon
Blade & Whip
V Polarity
4 plat
Eleventh Storm
Sword & Shield
V Polarity
10 plat
Flailing Branch
Staves
<- Polarity
5 plat
Fracturing Wind
Fist
<- Polarity
1 plat
Gaia’s Tragedy
Fist
D Polarity
3 plat
Gemini Cross
Tonfas
V Polarity
2 plat
Gleaming Talon
Glaives
– Polarity
10 plat
Gnashing Payara
Dual Daggers
<- Polarity
3 plat
Grim Fury
Sparring
<- Polarity
3 plat
Homing Fang
Daggers
– Polarity
3 plat
Iron Phoenix
Swords
<- Polarity
2 plat
Malicious Raptor
Claws
V Polarity
10 plat
Pointed Wind
Daggers
V Polarity
4 plat
Reaping Spiral
Scythes
– Polarity
1 plat
Rending Crane
Heavy Blade
V Polarity
15-25 plat
Seismic Palm
Fists
D Polarity
2 plat
Shattering Storm
Hammers
D Polarity
7 plat
Shimmering Blight
Polearms
= Polarity
5 plat
Sinking Talon
Dual Daggers
= Polarity
2 plat
Sovereign Outcast
Tonfas
– Polarity
10 plat
Spinning Needle
Dual Daggers
D Polarity
2 plat
Stalking Fan
Scythes
= Polarity
10 plat
Sundering Weave
Machetes
= Polarity
1 plat
Swirling Tiger
Dual Swords
= Polarity
3 plat
Tempo Royale
Heavy Blade
D Polarity
30 plat
Tranquil Cleave
Nikanas
V Polarity
7 plat
Vengeful Revenant
Swords
V Polarity
100-130 plat
Vulpine Mask
Rapiers
– Polarity
4 plat
Regular Melee mods:
Mod:
Description:
Polarity:
Price on warframe.market:
Berserker
+30% attack speed (max 75%) for +24s on Critical hit
V Polarity
15 plat
Fever Strike
+90% Toxin damage
– Polarity
3 plat
Blood Rush
+165% critical chance stacks with combo multiplier